Wait, was it working? I didn't test it and people kept saying that it didn't fully work or wasn't at all. As soon as I setup VMware I'll test the builds for other platforms.
It worked technically but it's animations were damaged abit, (had lines and a yellow hue through it) but I figured it was a bug that will eventually get patched out, lol
Testing on Ubuntu 22.04, works but video is not shown.
On version 0.18 Linux version just displayed “Now Loading …” and game was stuck there when video should start.
Windows version 0.19.4 works a bit better, game is not stuck but instead of video playing there is just what looks like test pattern. The GUI is shown and works, I can “progress” in the video and the bar goes forward. Game does not get stuck, but test pattern instead of video.
I have Steam installed on this host, I start the game with
proton-call –proton 8.0 –run Harem\ Party\ Adventures.exe
The console windows shows lots of messages like these:
(wine:290094): GStreamer-WARNING **: 13:15:26.492: Failed to load plugin ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib/gstreamer-1.0/libgstlibav.so’: libvdpau.so.1: cannot open shared object file: No such file or directory
Could the problem be the space character in the pathname in “/Proton 8.0/ part?
After the last time i check your patreon, you have more than 200 dollar per month but now you have 440 dollar per month, which is more better, more money the more thing you can do to improve the game and maybe more faster every update :?
Sorry I won't, monthly updates is still the best I can do alone and I don't have anyone to tie into the project to increase manpower, while maintaining cohesion. I might try doing more H-scenes.
In an old update, you mention that the girl now have more small stats boots when she have more affection, can you tell me that it increase the multiplier stats or fix stats and how much stats it increase every 100 affection
It depends on which girl it is, but it's usually something like 2 or 3 per point. It's just there to be a tangible impact on the RPG side from the dating side to tie the two parts together a tad bit more.
A good game so far. If I could critique one thing it'd be the absence of a mission board or some kind repeatable mission system. With a story where the mc is supposed to be training to be an adventurer not having some way of incorporating repeatable missions seems like such a wasted opportunity. I also have a suggestion. I think it'd be a cool idea to implement some kind of advanced class system instead of just changeing your class. Like being able to branch from fighter to either a paladin or dark knight or branching from wizard to sorcerer or cleric.
I've been meaning to do something like prestige classes for some time, but I'm still pondering how exactly I'll implement them. For now I've settled on just having classes as stat spreads, having skill selection be the main source of character customization.
As for repeatable missions, couldn't come up anything interesting concept wise. I might just settle with using each of the girls unique talents to unlock new ways to tackle quests(Melia locking doors, Lyra distracting guards, Natalih healing civilians).
While I want to further develop the RPG side of the game, I'm still committed to five H-scenes a month and I won't neglect the eroge at the expense of the RPG side.
tldr; Every RPGesque feature will be develop with leftover time basically.
I don't think the game ever worked on Mac and Linux, it should've but it doesn't. Eventually I'll test the game using VMs but who knows if it's a easy fix or not.
when video should play there is what looks like test pattern and the GUI is shown and works. Music plays.
On console there are messages about Failed to load plugin. But those plugin files do exist. And are readable by user. Maybe the problem is space characters in directory name?
ls -lh ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so’
-rwxr-xr-x 1 pelaaja pelaaja 573K tammi 19 23:32 ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so’
Not found if quotes are removed:
LANG=C ls -lh /home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so
ls: cannot access '/home/pelaaja/.steam/steam/steamapps/common/Proton': No such file or directory
ls: cannot access '8.0/dist/lib64/gstreamer-1.0/libgstplayback.so': No such file or directory
Or maybe problem is 32-bit Harem Party executable and 64-bit operating system?
You can actually ask itch to have more storage but probably at a fee max afaik is 1GB but you can ask for more i've seen some games exceed so far is 10GB
Nope, it use unity, and joiplay cant support unity. Just wait the dev make an android version, he already said maybe this year we will have android but if we are unluck, you know, wait the next year
Do you have any idea to deal with the lore that mc will have a lot of bless from succubus, it also mean more succubus need to work, also more H scence for each succubus which is fucking a lot if mc follow the path like old hero do, fucking all the succubus to get bless and become a god, if mc want to have that god power he also need a lot of succubus bless but every bless it give kinda little buff in stats, even you have 100 bless it only buff you 1500hp if every bless is hp which isnt bad at this version but in the future this is trash and can you handle 100 h scence for succubus:? My think to deal with it is by separate 2 kind of succubus, one is main succubus it have story, can talk, have a h-scence, 2 is side succubus only appear to be capture and it appear random in some location like a mini boss :? After capture her ( fuck her, but dont need a h-scence for it just give an imagine or just some text ) you have the bless of her ( which also will be more worse than the main but it is infinite so no problem ) and also you need to increase the quality of the main succubus bless. Or... You can just dont do it and just give some text in the end of story that mc have fucked all the succubus ( which even is more worse than my idea :v )
Yep, the idea is for the main character to suck up lots of blessings for in the end become way stronger then the rest of the party. I don't know how many succubi there will be in the final version, but it will be enough to make the main character at least twice as strong as any party member, which is fair, since the main character can't switch out of battle like the girls, making the leader the party's anchor. Of course I'll (try to) balance end-game encounters to account for this.
Hmm i really want to support you on patreon but i cant :/ i dont have a visa card or a paypal to fund you any money, and more fuck up is my country it have a lot of law around the visa card if i want to spend some money in something like this :)))
Hmm interesting, when checking some goofy thing in the data to find is there any way i can change the level cap, but instead of found that, i find something else, the party exp in save file, i dont know do you know or not but when i try to give a very high exp by somehow it break the level cap and the max level i can go is 73, but after one battle it will set the level cap to 50 again. I also see stat multiplier, does blessing in this game work at a stat multipliler :? Hmm do you have any plan on adding attack and defense stat on the game, or maybe it have but hidden, cause when i am level 50 and fight a mob only have 45 hp, my dame deal only more than 30 :b which is kinda low compare to your fucking high level
Yep the level gets capped when you gain exp, so if you edit the exp value on the save file. (I'm going to change that, thanks for bring it up.)
Previously, damage was getting scaled with lv, but it was getting scaled too fast so I changed it. Maybe I over did it.
There still a multiplier for dmg by level that being: 1 + (Lv * 0.04)
I'm thinking of scaling the base dmg mod for pcs as (Lv * 0.3)so for example Lv 50 would get you a (15 base damage + the selected skill base damage) * 3. Tldr at Lv 50 slash's average dmg would be 75 instead of 30.
I really need to make a in-game manual explaining how some of the mechanics work. I just needed to test out the battle system, iron out some kinks before type all of that down and not have to do that again if I change something.
As for a damage reduction status, I was comfortable with only scaling the HP stat. There's skills to increase and decrease damage reduction for certain damage types and certain enemies are weak and strong against specific damage types, but for player characters that's passively a flat 1 multiplier.
I'm trying to create a system that you can bulldoze through without giving much thought if you leveled high enough, but you are rewarded for coordinating your party properly and you can counter enemy weaknesses like (silencing spell casters, holy damage undead). Too many RPGs fail to offer a battle system that's rewarding to experiment with and that has a counter-logic that is deep enough.
do you also have any plan for passive skill :)), aura skill, and i think that you also should seperate the spell and melee skill for 2 category, and also you should change how the battle skill work a little bit, cause when i choose a skill i cant undo it, it kinda frusating if you have a big hand easy to press other number than the number you want to press
well you dont need to care about the battle skill work, it just because of my dumb eye dont catch the dialogue you show when choosing a skill to attack :/ idk that it just need to right click to undo XD
and yeah more information how the dame work, the description for how dame calculate in that skill, and PASSIVE SKILL :))) i always like passive skill especially with defense and Hp passive skills
There's a main storyline and each girl that's important has her own storyline to follow-through mostly independently from each other, so in theory you can focus on the girls you like first. There only one major decision so far in the game with Ulst, but honestly not really that nerve wrecking. There other that are minor ones like how you gather information for a quest.
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i have question where and how?
It's not finished yet, I forgot to add that.
How to use cheats?
Joiplay can ?
Will there be plans to add pregnancy and childbirth content in the future?
the game crash went it enter a sex scene.
Im still in the first misions (before going to the succubus masion)
but in teory i can this early fuck the mage girl (i think she is the academy director). But went i try that the game crash
help?
HOW DO I START THE KEY TO HER HEART QUEST AND HELLSINUM COLLECTION
do u have a discord?
where do i find the ostia chamber in hellsinium quest?
Hmm breast groping in 0.22.... what a good choice to make some guy want to hurry up pay you some money in patreon
Hope i can see the android in this year but yeah.... That would kinda hard cause this is unity
is there a way to play the game in full screen
I dont know how to do Hellsinium Collection mision
The ninth quest not finished, It's a quest that starts several smaller ones like the tenth one.
Can someone explain me how to SAVE PROGRESS? I don't see any command for that. Interface is way too different from other vn.
Click the three lines button on the the top right corner of the screen then click the save game tab.
no Mac version this time around?
Wait, was it working? I didn't test it and people kept saying that it didn't fully work or wasn't at all. As soon as I setup VMware I'll test the builds for other platforms.
It worked technically but it's animations were damaged abit, (had lines and a yellow hue through it) but I figured it was a bug that will eventually get patched out, lol
but it did work
what was the issues with others?
That or black screen, or the h-scene not loading up at all.
Since the video player is part of the engine and I don't program the engine nor can I fork it, I just can't really patch it out.
I'll keep trying to fix it though.
Testing on Ubuntu 22.04, works but video is not shown.
On version 0.18 Linux version just displayed “Now Loading …” and game was stuck there when video should start.
Windows version 0.19.4 works a bit better, game is not stuck but instead of video playing there is just what looks like test pattern. The GUI is shown and works, I can “progress” in the video and the bar goes forward. Game does not get stuck, but test pattern instead of video.
I have Steam installed on this host, I start the game with proton-call –proton 8.0 –run Harem\ Party\ Adventures.exe
The console windows shows lots of messages like these:
Could the problem be the space character in the pathname in “/Proton 8.0/ part?
I think you are doing amazing work, and this is in my top favorites. Please keep it up, you are awesome!
Also where is the patreon link? I want to subscribe to you.
https://www.patreon.com/AssmodeusUnlimitedLewdWorks
After the last time i check your patreon, you have more than 200 dollar per month but now you have 440 dollar per month, which is more better, more money the more thing you can do to improve the game and maybe more faster every update :?
Sorry I won't, monthly updates is still the best I can do alone and I don't have anyone to tie into the project to increase manpower, while maintaining cohesion. I might try doing more H-scenes.
Hmm, do you have any plan to invite someone to help when you have enough money per month?
If I find someone good
In an old update, you mention that the girl now have more small stats boots when she have more affection, can you tell me that it increase the multiplier stats or fix stats and how much stats it increase every 100 affection
It depends on which girl it is, but it's usually something like 2 or 3 per point. It's just there to be a tangible impact on the RPG side from the dating side to tie the two parts together a tad bit more.
A good game so far. If I could critique one thing it'd be the absence of a mission board or some kind repeatable mission system. With a story where the mc is supposed to be training to be an adventurer not having some way of incorporating repeatable missions seems like such a wasted opportunity. I also have a suggestion. I think it'd be a cool idea to implement some kind of advanced class system instead of just changeing your class. Like being able to branch from fighter to either a paladin or dark knight or branching from wizard to sorcerer or cleric.
I've been meaning to do something like prestige classes for some time, but I'm still pondering how exactly I'll implement them. For now I've settled on just having classes as stat spreads, having skill selection be the main source of character customization.
As for repeatable missions, couldn't come up anything interesting concept wise. I might just settle with using each of the girls unique talents to unlock new ways to tackle quests(Melia locking doors, Lyra distracting guards, Natalih healing civilians).
While I want to further develop the RPG side of the game, I'm still committed to five H-scenes a month and I won't neglect the eroge at the expense of the RPG side.
tldr; Every RPGesque feature will be develop with leftover time basically.
Unable to play it because itll say The application is Incomplete or damaged- Mac
I don't think the game ever worked on Mac and Linux, it should've but it doesn't. Eventually I'll test the game using VMs but who knows if it's a easy fix or not.
How can I save progress? Right click has roll back function.
Any guide on this download? For Windows
What kind of guide?
For downloading the game, press the “Download Now” -button.
Everytime I do that its sends me to an external site
Seems developer added Itch as download site yesterday. So you can now download.
I seem to remember itch has a size limit for downloads. Next update probably is over 2 GB, then it can no longer be downloaded from itch.
What I don't get is that every downloading option there is, its just downloads a new copy, of the same folder
Any advice on how to make the gave work for Mac AssmodeusDEV?
Can't seem to get this to work on joiplay.
Android please!
what's the difference between Mirror 1 2 and 3?
EDIT: nvm its the download link
Testing again on Linux, Ubuntu 22.04.4.
Works OK, except video sequences. When video should play screen shows “Now Loading…” and game is stuck.
I tried running windows version under wine and Steam client, videos do not work but maybe useful info gained.
Running under Steam client with
LANG=C proton-call –proton 8.0 –run Harem\ Party\ Adventures.exe
when video should play there is what looks like test pattern and the GUI is shown and works. Music plays.
On console there are messages about Failed to load plugin. But those plugin files do exist. And are readable by user. Maybe the problem is space characters in directory name?
(wine:462666): GStreamer-WARNING **: 20:01:03.009: Failed to load plugin ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so’: /home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so: wrong ELF class: ELFCLASS64
File is found if pathname is in quotes:
ls -lh ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so’ -rwxr-xr-x 1 pelaaja pelaaja 573K tammi 19 23:32 ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so’
Not found if quotes are removed:
Or maybe problem is 32-bit Harem Party executable and 64-bit operating system?
LANG=C file ‘/home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so’ /home/pelaaja/.steam/steam/steamapps/common/Proton 8.0/dist/lib64/gstreamer-1.0/libgstplayback.so: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, stripped
I believe this is not about missing decoder, I have installed all video decoders in Ubuntu.
Thanks for the info, I'll try transcoding the video clips next time
You can actually ask itch to have more storage but probably at a fee max afaik is 1GB but you can ask for more i've seen some games exceed so far is 10GB
I want to ask, can this game be played on JoiPlay?
Nope, it use unity, and joiplay cant support unity. Just wait the dev make an android version, he already said maybe this year we will have android but if we are unluck, you know, wait the next year
If your phone enough strong, try use winlator
Will this game get a way to quick travel to towns to make questing less of a hassle?
Aside from that the game has been pretty decent so far
You get several teleport crystals as the game progresses.
how do i activate the patreon code?
Enter the code on the input field, in the settings menu and press enter
Is this game have moaning sound for H-scene ?
No, I didn't threw any moaning sounds in any of the H-scenes. But I seriously considering trying something like that.
Please do, sound really helps elevate the experience.
Videos on mac have a yellow filter and have weird glitch effect, any fix?
I don't know, I don't have a mac
Do you have any idea to deal with the lore that mc will have a lot of bless from succubus, it also mean more succubus need to work, also more H scence for each succubus which is fucking a lot if mc follow the path like old hero do, fucking all the succubus to get bless and become a god, if mc want to have that god power he also need a lot of succubus bless but every bless it give kinda little buff in stats, even you have 100 bless it only buff you 1500hp if every bless is hp which isnt bad at this version but in the future this is trash and can you handle 100 h scence for succubus:? My think to deal with it is by separate 2 kind of succubus, one is main succubus it have story, can talk, have a h-scence, 2 is side succubus only appear to be capture and it appear random in some location like a mini boss :? After capture her ( fuck her, but dont need a h-scence for it just give an imagine or just some text ) you have the bless of her ( which also will be more worse than the main but it is infinite so no problem ) and also you need to increase the quality of the main succubus bless. Or... You can just dont do it and just give some text in the end of story that mc have fucked all the succubus ( which even is more worse than my idea :v )
Yep, the idea is for the main character to suck up lots of blessings for in the end become way stronger then the rest of the party. I don't know how many succubi there will be in the final version, but it will be enough to make the main character at least twice as strong as any party member, which is fair, since the main character can't switch out of battle like the girls, making the leader the party's anchor. Of course I'll (try to) balance end-game encounters to account for this.
In order for iosMac users to play the download has to be in .tar
no applications can open the file to make it an application and enter game
Sorry, I didn't knew, I'll upload it in .tar soon as I'm able.
Thank you
Hmm i really want to support you on patreon but i cant :/ i dont have a visa card or a paypal to fund you any money, and more fuck up is my country it have a lot of law around the visa card if i want to spend some money in something like this :)))
Idk if it works for you but I have Subscribestar too.
Um, game gets stuck loading H scenes, tested with a new savegame too just in case.
Hmm interesting, when checking some goofy thing in the data to find is there any way i can change the level cap, but instead of found that, i find something else, the party exp in save file, i dont know do you know or not but when i try to give a very high exp by somehow it break the level cap and the max level i can go is 73, but after one battle it will set the level cap to 50 again. I also see stat multiplier, does blessing in this game work at a stat multipliler :? Hmm do you have any plan on adding attack and defense stat on the game, or maybe it have but hidden, cause when i am level 50 and fight a mob only have 45 hp, my dame deal only more than 30 :b which is kinda low compare to your fucking high level
Yep the level gets capped when you gain exp, so if you edit the exp value on the save file. (I'm going to change that, thanks for bring it up.)
Previously, damage was getting scaled with lv, but it was getting scaled too fast so I changed it. Maybe I over did it.
There still a multiplier for dmg by level that being: 1 + (Lv * 0.04)
I'm thinking of scaling the base dmg mod for pcs as (Lv * 0.3)so for example Lv 50 would get you a (15 base damage + the selected skill base damage) * 3. Tldr at Lv 50 slash's average dmg would be 75 instead of 30.
I really need to make a in-game manual explaining how some of the mechanics work. I just needed to test out the battle system, iron out some kinks before type all of that down and not have to do that again if I change something.
As for a damage reduction status, I was comfortable with only scaling the HP stat. There's skills to increase and decrease damage reduction for certain damage types and certain enemies are weak and strong against specific damage types, but for player characters that's passively a flat 1 multiplier.
I'm trying to create a system that you can bulldoze through without giving much thought if you leveled high enough, but you are rewarded for coordinating your party properly and you can counter enemy weaknesses like (silencing spell casters, holy damage undead). Too many RPGs fail to offer a battle system that's rewarding to experiment with and that has a counter-logic that is deep enough.
do you also have any plan for passive skill :)), aura skill, and i think that you also should seperate the spell and melee skill for 2 category, and also you should change how the battle skill work a little bit, cause when i choose a skill i cant undo it, it kinda frusating if you have a big hand easy to press other number than the number you want to press
well you dont need to care about the battle skill work, it just because of my dumb eye dont catch the dialogue you show when choosing a skill to attack :/ idk that it just need to right click to undo XD
and yeah more information how the dame work, the description for how dame calculate in that skill, and PASSIVE SKILL :))) i always like passive skill especially with defense and Hp passive skills
Android when :((( waiting for android just like waiting for a message from my gay friends :/
I'll probably port it to android this year. Idk tbh.
Itch app will not download this game at all. For some odd reason it will attempt, but come up error.
It's a external download, because they're stingy with file size
Normaly it would say so, but I did not get the message at all, just download but then nothing.
Hmm what do you mean about " non linear progression " does it is story can be changed based on decision :? With me it a " - 1 point " :v
There's a main storyline and each girl that's important has her own storyline to follow-through mostly independently from each other, so in theory you can focus on the girls you like first. There only one major decision so far in the game with Ulst, but honestly not really that nerve wrecking. There other that are minor ones like how you gather information for a quest.
Oh thanks, with me i like a linear story line, i dont like much about playing a game that decision is important in story line